Name
Hall of Storm Giants
Set Name
Adventures in the Forgotten Realms
Set Type
Expansion
Mana
Type Line
Land
Rarity
Rare
Oracle Text
If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

